/dev/null
It's just a prototype - do not expect something polished. I just wanted to do something with Godot.
A small server defense game.
How is "server defense" different from "tower defense"?
In "tower defense" games nothing should pass. In server defense some things should pass, and some things should not.
Bad data packages (spam, malware, etc.) should go to /dev/null, and good packages (emails, updates, etc.) should go to /dev/proc
Your task is to sort packages, upgrade your system with automatizations, while with every level speed of packages increases.
| Published | 7 days ago |
| Status | Prototype |
| Platforms | HTML5, Windows, Linux |
| Author | Bitold games |
| Tags | 2D, Godot, Short, Singleplayer |
| Content | No generative AI was used |
Install instructions
Download file, extract. Run linux_build for Linux or win_x86_64.exe for Windows.




